
When creating your own vehicle, there are a few things to keep in mind. If this is destroyed, the vehicle's speed is reduced to 0.
#Mechanical beholder 5e stats driver
How the vehicle moves, the driver controls this component. How the vehicle is controlled, this is where the driver is located. If the hull/frame is ever reduced to 0 hit points, the vehicle is destroyed.Ĭontrol. A hull/frame is the basic form of the vehicle and is what supports all other components.


A vehicle might have special components not listed here, if so it will be described in the vehicle's stat block. These components are the Hull/Frame, Control, Movement, and optionally the Weapons. Vehicle ComponentsĪll vehicles share the same basic components. If a vehicle requires multiple creatures to pilot it, only one creature can add their Proficiency Bonus to the AC of the vehicle. You must be piloting the vehicle to do this. When you are in control of the vehicle you are the one to make the required saving throw or ability checks, you can also add your Proficiency Bonus to the vehicle's AC. Without effort from its crew, a vehicle might roll away, come to a stop, or careen out of control.

Vehicles can't take any actions on their own. Basic StatisticsĪ vehicles stat block has three main parts: basic statistics, components, and action options. To aid in running adventures where vehicles engage in combat, undertake precise navigation, or face situations where their various capabilities become relevant, the following section presents new rules and stat blocks for a spectrum of vehicles.
